Wednesday, August 26, 2009

The Thrill of the Flight

After watching 28 Weeks Later last night and playing Fugitive tonight, I kind of started thinking of the thrill you get from being chased. Of course, running and hiding from cop players who catch you is considerably different from running and hiding from flesh-eating zombies, but there's still something to the idea of fleeing in general, something very exciting and energizing.

Of course there's that whole fight versus flight thing, but in these cases there's not much choice. It's suicidal and idiotic to try to fight a horde of zombies and in fugitive, straight up against the rules. The entire point of the game is the flight.

I wonder what it is that makes it so exciting to elude capture. I've only done it from an actual authority one time (chronicled here. I'll get it on YouTube eventually) and it was rather thrilling. Running away and constantly thinking of how to not get caught is strangely exciting. I think that's what makes games like hide and seek or even something as basic as tag so much fun. It's very low risk yet still we can get the experience of running away. Maybe it's not always the best option, but it's always an exhilarating one.

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